Participant performance data corresponding to experiments described in "Performance Envelopes of Virtual Keyboard Text Input Strategies in Virtual Reality". See publication for detailed descriptions of conditions and metrics
Thank you for visiting this repository, which contains a ZIP file with the data for our user study a...
This dataset is the result of a study on the effects of an adaptive simulated inner voice on user's ...
Virtual Reality (VR) has become mature enough to be successfully used in clinical applications such ...
Participant performance data corresponding to experiments described in "Fast and Precise Touch-Based...
This data article describes the experimental data used in the research article “Incorporating indivi...
The research methods are described in the publication. The data were collected in February 2018 duri...
Virtual and Augmented Reality deliver engaging interaction experiences that can transport and extend...
Virtual Reality (VR) have experienced a resurgence in recent years with the introduction of the Ocul...
© 2018 IEEE. We study the performance and user experience of two popular mainstream text entry devic...
This dataset contains data of the publication "Virtual Reality as a Tool for Promoting Reading via E...
In a ten-session experiment, six participants practiced typing with an expanding rehearsal method o...
The use of virtual reality (VR) in transport research offers the opportunity to collect behavioral d...
This thesis suggests that new tools and technology can be used for production of relevant data and i...
Dataset for McAnally, Wallis & Grove (2024) Investigating visual determinants of visuomotor performa...
Virtual Reality systems offer great possibilities to analyze and interact with data. However, they s...
Thank you for visiting this repository, which contains a ZIP file with the data for our user study a...
This dataset is the result of a study on the effects of an adaptive simulated inner voice on user's ...
Virtual Reality (VR) has become mature enough to be successfully used in clinical applications such ...
Participant performance data corresponding to experiments described in "Fast and Precise Touch-Based...
This data article describes the experimental data used in the research article “Incorporating indivi...
The research methods are described in the publication. The data were collected in February 2018 duri...
Virtual and Augmented Reality deliver engaging interaction experiences that can transport and extend...
Virtual Reality (VR) have experienced a resurgence in recent years with the introduction of the Ocul...
© 2018 IEEE. We study the performance and user experience of two popular mainstream text entry devic...
This dataset contains data of the publication "Virtual Reality as a Tool for Promoting Reading via E...
In a ten-session experiment, six participants practiced typing with an expanding rehearsal method o...
The use of virtual reality (VR) in transport research offers the opportunity to collect behavioral d...
This thesis suggests that new tools and technology can be used for production of relevant data and i...
Dataset for McAnally, Wallis & Grove (2024) Investigating visual determinants of visuomotor performa...
Virtual Reality systems offer great possibilities to analyze and interact with data. However, they s...
Thank you for visiting this repository, which contains a ZIP file with the data for our user study a...
This dataset is the result of a study on the effects of an adaptive simulated inner voice on user's ...
Virtual Reality (VR) has become mature enough to be successfully used in clinical applications such ...